| Item Use Script | 
		
							 1 .@r 
2 = 
3 getrefine(); 
4 bonus 
5 bUnbreakableWeapon; 
6 bonus2 
7 bMagicAtkEle,Ele_Neutral,15; 
8 bonus2 
9 bMagicAtkEle,Ele_Water,15; 
10 bonus 
11 bVariableCastrate,-3*(.@r/3); 
12 bonus 
13 bMatk,6*(.@r/3); 
14 if 
15 (.@r 
16 =7) 
17 { 
18 bonus2 
19 bSkillAtk,"WL_JACKFROST",10; 
20 bonus2 
21 bSkillAtk,"WL_COMET",10; 
22 } 
23 if 
24 (.@r 
25 =9) 
26 { 
27 bonus2 
28 bSkillCooldown,"WL_JACKFROST",-1500; 
29 bonus2 
30 bSkillCooldown,"WL_COMET",-10000; 
31 } 
32 if 
33 (.@r 
34 =11) 
35 { 
36 bonus2 
37 bSkillAtk,"WL_JACKFROST",20; 
38 bonus2 
39 bSkillAtk,"WL_COMET",20; 
40 } 					 |