| Item Use Script | 
		
							 1 .@r 
2 = 
3 getrefine(); 
4 bonus 
5 bUnbreakableWeapon; 
6 autobonus 
7 "{ 
8 bonus2 
9 bSubClass,Class_Normal,15; 
10 bonus2 
11 bSPRegenRate,300,1000; 
12 }",1,5000,BF_MAGIC; 
13 bonus 
14 bVariableCastrate,-3*(.@r/3); 
15 bonus 
16 bMatk,6*(.@r/3); 
17 if 
18 (.@r 
19 =7) 
20 { 
21 bonus2 
22 bSkillAtk,"SU_SV_STEMSPEAR",15; 
23 bonus2 
24 bSkillAtk,"SU_CN_METEOR",15; 
25 } 
26 if 
27 (.@r 
28 =9) 
29 { 
30 bonus2 
31 bSkillCooldown,"SU_CN_METEOR",-1500; 
32 } 
33 if 
34 (.@r 
35 =11) 
36 { 
37 bonus2 
38 bSkillAtk,"SU_SV_STEMSPEAR",20; 
39 bonus2 
40 bSkillAtk,"SU_CN_METEOR",20; 
41 } 					 |