| Item Use Script | 
		
							 1 bonus 
2 bUnbreakableWeapon; 
3 bonus 
4 bMatkRate,5; 
5 .@r 
6 = 
7 getrefine(); 
8 if 
9 (.@r 
10 =7) 
11 { 
12 bonus2 
13 bSkillAtk,"SU_SV_STEMSPEAR",20; 
14 } 
15 if 
16 (.@r 
17 =9) 
18 { 
19 bonus 
20 bVariableCastrate,-10; 
21 bonus2 
22 bMagicAtkEle,Ele_Earth,15; 
23 bonus2 
24 bMagicAtkEle,Ele_Water,15; 
25 bonus2 
26 bMagicAtkEle,Ele_Wind,15; 
27 bonus2 
28 bMagicAtkEle,Ele_Fire,15; 
29 bonus2 
30 bMagicAtkEle,Ele_Ghost,15; 
31 bonus2 
32 bMagicAtkEle,Ele_Neutral,15; 
33 } 
34 if 
35 (.@r 
36 =11) 
37 { 
38 bonus2 
39 bSkillAtk,"SU_CN_METEOR",30; 
40 } 					 |